2016 Racing Games

Are The Tracks In WRC 6 Not As Accurate As They Should Be?

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For many video games, realism is a big desire. In this day and age, it’s relatively easy to make something “look good” if you’re willing to put the time in. But, to make it truly realistic? That’s something else entirely. For WRC 6, which aims to be the most realistic Rally Car game out there, you’d think they would go to great lengths to make the game as real as possible. Yet, fans don’t seem to think so.

In fact, some fans have noted that the tracks in WRC 6 aren’t as “accurate” or “precise” as the games rival, DiRT Rally. For these fans, while both games are beautiful, DiRT Rally actually gives you more accurate and precise feelings about what your car is doing on the road.

In example, you can “feel” when your car hits a soft shoulder versus a bump in the road. Whereas WRC 6 doesn’t, it gives a generic feeling for all obstacles, yet not all obstacles need to be dealt with in the same way. Put this lack of precision in multiple courses, and it’s not so hard to see why fans aren’t exactly loving the game despite it’s title as a “realistic racing simulator”.

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