Last year, Rocket League was a Playstation 4 console exclusive. It was also on the PC and the two versions were allowed play against each other. When the exclusivity deal ended, and an XBox version of Rocket League was announced, players wondered if it, too, would allow cross-platform play. It did not.
Today Microsoft is reversing that decision. Realizing the error of his ways, Chris Charla, director of ID@Xbox, released this statement: “In addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks–including other consoles and PC networks.”
It’s the “other consoles” part that’s tricky. Currently, the Playstation 4 version of Rocket League won’t allow communication with the XBox version, and Psyonix can’t just put it in because Sony would have to OK such a thing. This is Microsoft extending the olive branch and saying, “it’s okay on our end, if it’s okay with you.” Sony has yet to respond.
Microsoft notes that players will still retain the option of playing with only XBox Live players, if it matters to them that much.
[Source: Gamespot]
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