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Rocket League Gets New Patch

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Psyonix’s smash hit Rocket League has turned into the indie success of the year and captured the imaginations of millions. Eventually we can expect an officially sanctioned Olympic sport where teams from all over the world get into cars and bash a giant ball around, but until then, all we have is the game. And this patch.

Patch 1.05 was released this morning to all versions of the game by Psyonix. Once it’s applied, players will have the ability to filter out other players who connect from another machine, for example, a PC user can keep Playstation 4 users out of the matchmaking list if they wish (though I can’t imagine why, other than hardcore fanboy motives). Other tweaks to the menus, the camera and the music have been made. To see if anything you’ve noticed has been fixed or tweaked, browse through the full patch notes below.

New Features

Online Play

  • Added “Find New Match” option to Ranked endgame screen
  • PC Players can now filter PlayStation 4 players out of matchmaking search

Ranked Season

  • Season 1 has officially begun and all leaderboards have been reset
  • The “Solo Standard” 3v3 Ranked Playlist has been re-added
  • Season Rankings are now based on Rank Points (RP)
    • Rank Points are gained or lost based on Player skill rating, teammates’ skill, and the opponent’s skill (like the Pre-Season rating)
    • Rank Points change consistently throughout the Season unlike the Pre-Season skill rating, which changed less and less the more games that were played
    • Earning 100 RP will promote Players to the next Division, but dropping below 0 RP will demote them to the previous Division
    • The Player’s initial division is seeded based on their Pre-Season skill rating
  • Ranked Divisions are now separated into…
    • Unranked
    • Bronze I
    • Bronze II
    • Bronze III
    • Silver I
    • Silver II
    • Silver III
    • Gold I
    • Gold II
    • Gold III
    • Platinum (Top 100 Players)
  • Reaching Silver, Gold, or Platinum division rewards players with special reward items at the Season’s end
  • Note: Season 1 will last for the next several months. An end date will be announced several weeks in advance

UI/ UX

  • Added Music Player interface to all menu screens
  • Added “Featured Video” to in-game blog roll
  • Added “Video Games” sub-section to Garage Items/ Antennas
  • Spectate Mode: Added persistent nameplate that shows username and stats for all players
  • Spectate Mode: Added the ability to focus on the ball while in Flycam
  • (PC) Spectate Mode: Controls now support hotkeys for camera switching between players or free cam

Changes and Updates

Online

  • Ranked Pre-Season is now over (see above)
  • Improved overall connection reliability

Arena – Utopia Coliseum

  • Daylight has been changed to earlier in the day
  • Overall lighting effects and ambiance have been improved
  • Level boundaries are now more clearly defined
  • Added new arches around the outside of the playing field (because it looks cooler)
  • Player start positions and Boost placements have been standardized to match other maps

UI/ UX

  • Moved “Save Replay” option lower in the post-game screen so it is not selected by default
  • Controller audio has been switched to “Off” by default for single-player, but can be toggled back on via Options menu (Splitscreen controller audio still defaults to “On”) (PS4)

Garage Items

  • Antennas
    • Moved “Blacklight” to “Video Games” folder
    • Moved “Blacklight: Retribution” to “Video Games” folder
    • Moved “Edge of Space” to “Video Games” folder
    • Moved “Fenix Rage” to “Video Games” folder
    • Moved “Shadowgate” to “Video Games” folder
    • Moved “Strike Vector EX” to “Video Games” folder
    • Moved “Unreal” to “Video Games” folder
    • Moved “Warframe” to “Video Games” folder
    • Moved “Warframe Chroma” to “Video Games” folder
    • Moved “Warframe Excalibur” to “Video Games” folder
    • Moved “Warframe Loki” to “Video Games” folder
    • (PS4) Moved “Sweet Tooth” to “Video Games” folder

Fixes

General

  • Direct Input and XInput controllers no longer stop working when played together
  • Improved protection against corrupted save data
  • Repaired boundary-collision issue that would sometimes allow players to exit the arena
  • Fixed random invisibility bug associated with large Boost pick-ups

Audio

  • Fixed issue that caused in-game sounds to drop in and out
  • Repaired sound-related crash scenario that caused the game to crash on the loading screen after multiple matches

Maps

  • Utopia Coliseum: Fixed issue that would sometimes allow the ball to fall through the bottom of the map

UI/ UX

  • Text chat now properly works after suspend/ resume (PS4)
  • Corrected issue that caused PC players to appear nameless to PS4 players following suspend/ resume (PS4)

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